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Combined display of all available logs of In-Game Photography. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 09:49, 13 September 2020 Abratox talk contribs created page File:Wolf.png (I wanted to concentrate over the attacking wolf and my mage preparing for the fight. If I made the frame bigger capturing part of the environment on both sides (or on the right/left only), the final result would have become a bit dispersive (and distorted due to the camera tilt I applied).)
- 09:49, 13 September 2020 Abratox talk contribs uploaded File:Wolf.png (I wanted to concentrate over the attacking wolf and my mage preparing for the fight. If I made the frame bigger capturing part of the environment on both sides (or on the right/left only), the final result would have become a bit dispersive (and distorted due to the camera tilt I applied).)
- 09:46, 13 September 2020 Abratox talk contribs created page Leading Lines (Created page with "==Example== <div><ul> <li style="display: inline-block; vertical-align: top;"> File:Lines.jpg|thumb|none|500px|Artificial and naturally occurring lines and curves can have...")
- 09:45, 13 September 2020 Abratox talk contribs created page File:Lines.jpg (Artificial and naturally occurring lines and curves can have a dramatic effect on the overall composition of an image. Lines contribute to an illusion of depth and oftentimes bring attention to a specific focal point for the viewer. Arranging subjects and objects along lines can direct a person to follow along the picture for the perception of movement. Landscape shots tend to invoke a sense of stillness and tranquility thanks in part to a naturally occurring horizontal line)
- 09:45, 13 September 2020 Abratox talk contribs uploaded File:Lines.jpg (Artificial and naturally occurring lines and curves can have a dramatic effect on the overall composition of an image. Lines contribute to an illusion of depth and oftentimes bring attention to a specific focal point for the viewer. Arranging subjects and objects along lines can direct a person to follow along the picture for the perception of movement. Landscape shots tend to invoke a sense of stillness and tranquility thanks in part to a naturally occurring horizontal line)
- 09:43, 13 September 2020 Abratox talk contribs created page Balancing Elements (Created page with "==Example== <div><ul> <li style="display: inline-block; vertical-align: top;"> File:Geometry of objects1.jpg|thumb|none|500px|This spot stuck out to me, and the feeling of...")
- 09:41, 13 September 2020 Abratox talk contribs created page File:Geometry of objects2.jpg (This spot stuck out to me, and the feeling of movement is a significant part of that. Rather than the hills and stone markers all being the same size, each is unique, with some larger than others. You can see the different markers placed closer to and farther from the horizon. The same can be said of the hills, each sloping and guiding the eye to move from one to the other, culminating in the larger mountain all the way in the back.)
- 09:41, 13 September 2020 Abratox talk contribs uploaded File:Geometry of objects2.jpg (This spot stuck out to me, and the feeling of movement is a significant part of that. Rather than the hills and stone markers all being the same size, each is unique, with some larger than others. You can see the different markers placed closer to and farther from the horizon. The same can be said of the hills, each sloping and guiding the eye to move from one to the other, culminating in the larger mountain all the way in the back.)
- 09:40, 13 September 2020 Abratox talk contribs created page File:Geometry of objects1.jpg (This spot stuck out to me, and the feeling of movement is a significant part of that. Rather than the hills and stone markers all being the same size, each is unique, with some larger than others. You can see the different markers placed closer to and farther from the horizon. The same can be said of the hills, each sloping and guiding the eye to move from one to the other, culminating in the larger mountain all the way in the back.)
- 09:40, 13 September 2020 Abratox talk contribs uploaded File:Geometry of objects1.jpg (This spot stuck out to me, and the feeling of movement is a significant part of that. Rather than the hills and stone markers all being the same size, each is unique, with some larger than others. You can see the different markers placed closer to and farther from the horizon. The same can be said of the hills, each sloping and guiding the eye to move from one to the other, culminating in the larger mountain all the way in the back.)
- 09:33, 13 September 2020 Abratox talk contribs created page File:Far cry joseph seed.jpg (This screenshot of Far Cry New Dawn is a classic example of a multitude of natural colors coming together to form a gorgeous picture. The rule of thirds places Joseph Seed (the subject) and the brown dirt trail on the bottom left. As your eyes move across the image, the green of the bushes and blue of the stream form the midpoint until the intense pink of the tree rounds out the upper right section.)
- 09:33, 13 September 2020 Abratox talk contribs uploaded File:Far cry joseph seed.jpg (This screenshot of Far Cry New Dawn is a classic example of a multitude of natural colors coming together to form a gorgeous picture. The rule of thirds places Joseph Seed (the subject) and the brown dirt trail on the bottom left. As your eyes move across the image, the green of the bushes and blue of the stream form the midpoint until the intense pink of the tree rounds out the upper right section.)
- 09:01, 13 September 2020 Abratox talk contribs created page Perfect Light (Created page with "Try to attract Attention Using Light. Our eyes naturally go to the brightest part of an image. To use this effect in your composition the main subject should be the brightest...")
- 08:47, 13 September 2020 Abratox talk contribs created page File:Spider man colors.jpg (This shot of Marvel’s Spider-Man has many different colors and values going on. The high values of the wall tiles, metal surface of the stove fan, and orange glow from the outside light combined with the low values of the cabinets, doorway, and shadow of the mid-section create a wonderful balance. The reflectiveness of the mid-section is a nice bonus.)
- 08:47, 13 September 2020 Abratox talk contribs uploaded File:Spider man colors.jpg (This shot of Marvel’s Spider-Man has many different colors and values going on. The high values of the wall tiles, metal surface of the stove fan, and orange glow from the outside light combined with the low values of the cabinets, doorway, and shadow of the mid-section create a wonderful balance. The reflectiveness of the mid-section is a nice bonus.)
- 08:37, 13 September 2020 Abratox talk contribs created page Far Cry (Created page with "Die Hauptfigur des Spiels ist Jack Carver, ehemaliger Elite-Soldat der US Marines, der sich zur Ruhe gesetzt hat und sein Geld nun mit Bootsfahrten im Südpazifik verdient. Er...")
- 08:13, 13 September 2020 Abratox talk contribs created page File:Far cry bus.jpg (I angled the Far Cry screen below to ensure a large portion of the bus is towards the right third, along with the tree in the foreground. I took the viewer’s point of view into account by positioning the camera to show a longer, wider shot of the bus that flows into the deeper sections of the screenshot. While most of the right third is taken up by the bus and tree, the left-most portion is kept a bit emptier with lots of negative space (the sky). This is a more pleasing image over a more hea...)
- 08:13, 13 September 2020 Abratox talk contribs uploaded File:Far cry bus.jpg (I angled the Far Cry screen below to ensure a large portion of the bus is towards the right third, along with the tree in the foreground. I took the viewer’s point of view into account by positioning the camera to show a longer, wider shot of the bus that flows into the deeper sections of the screenshot. While most of the right third is taken up by the bus and tree, the left-most portion is kept a bit emptier with lots of negative space (the sky). This is a more pleasing image over a more hea...)
- 08:35, 12 September 2020 Abratox talk contribs created page Artists (Created page with "==List of artistic in-game photographers== * Duncan Harris [http://deadendthrills.com/] * Leonardo Sang [https://leosang.com/backseats-in-videogames] * John Paul Bichard [htt...")
- 07:48, 12 September 2020 Abratox talk contribs created page Rule of Thirds (Created page with "The image is divided into 9 equal segments by 2 vertical and 2 horizontal lines. You should position the most important elements in your scene along these lines, or at the poi...")
- 07:44, 12 September 2020 Abratox talk contribs created page Composition (Created page with "Why does composition matter? Proper composition is easily accepted from a humans eye. It does not matter if the viewer understands anything in photography at all. Because pop...")
- 18:40, 22 August 2020 Abratox talk contribs created page Path of Exile (Created page with "In Wraeclast players can choose from seven available classes to play as (Duelist, Marauder, Ranger, Scion, Shadow, Templar and Witch). Each of these classes are aligned with o...")
- 18:32, 22 August 2020 Abratox talk contribs created page Category:Games (Created page with "Path of Exile")
- 17:39, 22 August 2020 31.16.249.60 talk created page Injectable Camera System (Created page with "The main purpose of an injectable camera system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where th...")
- 09:07, 22 August 2020 Abratox talk contribs created page File:World Of Warcraft - Durotar.png (Cave near the start.)
- 09:07, 22 August 2020 Abratox talk contribs uploaded File:World Of Warcraft - Durotar.png (Cave near the start.)
- 08:49, 22 August 2020 31.16.249.60 talk created page World of Warcraft (Created page with "World of Warcraft (WoW) is a MMORPG set in the Warcraft fantasy universe. World of Warcraft takes place within the Warcraft world of Azeroth, approximately four years after th...")
- 06:05, 22 August 2020 31.16.249.60 talk created page NVIDIA Ansel (Created page with "NVIDIA Ansel goes beyond the possibilities of a monitor to capture in-game shots and share the moment. In-game photographs can be composed from any position, adjusted with pos...")
- 13:27, 16 August 2020 Marcus talk contribs created page Games:Final Fantasy XIV (Created page with "== Description == == Photography Techniques == == Storyline == === Scenes === === Images === == Fashion == Final Fantasy XIV characters can have a lot of different outfit...")
- 12:07, 16 August 2020 Marcus talk contribs deleted page Images:San Andreas:Start Location (content was: "#REDIRECT Start Location", and the only contributor was "Abratox" (talk))
- 12:05, 16 August 2020 Abratox talk contribs moved page Images:San Andreas:Start Location to Start Location
- 12:04, 16 August 2020 Abratox talk contribs created page Category:San Andreas (Created page with "Category:Images")
- 08:58, 16 August 2020 80.187.104.115 talk created page Images:San Andreas:Start Location (Created page with "== Description == === Summary === === Observation === == Composition ==")
- 08:53, 16 August 2020 80.187.104.115 talk created page Games:GTA V (Created page with "== Description == == Photography Techniques == == Storyline == === Scenes === === Images === San Andreas ")
- 08:28, 16 August 2020 80.187.104.115 talk created page Screenshotting (Created page with "Taking an image that shows the contents of a computer display. It is a technical process without creativity.")
- 07:55, 16 August 2020 Marcus talk contribs moved page In-Game Photography2 to In-Game Photography Definition without leaving a redirect
- 07:54, 16 August 2020 Marcus talk contribs deleted page In-Game Photography Definition (content was: "#REDIRECT In-Game Photography:In-Game Photography Definition", and the only contributor was "Abratox" (talk))
- 07:53, 16 August 2020 Marcus talk contribs undeleted page In-Game Photography2 (6 revisions)
- 07:53, 16 August 2020 Marcus talk contribs undeleted page Main Page (1 revision)
- 07:52, 16 August 2020 Marcus talk contribs moved page In-Game Photography:In-Game Photography Definition to In-Game Photography without leaving a redirect
- 07:51, 16 August 2020 Marcus talk contribs deleted page In-Game Photography (content was: "#REDIRECT In-Game Photography Definition", and the only contributor was "Abratox" (talk))
- 07:50, 16 August 2020 Marcus talk contribs deleted page Main Page (content was: "#REDIRECT In-Game Photography2", and the only contributor was "Abratox" (talk))
- 07:49, 16 August 2020 Marcus talk contribs deleted page In-Game Photography2 (content was: "== In-Game Photography == In-Game Photography is a form of art, which consists of photographing video game worlds. It differentiates from Screenshotting in being more related to art and photography. In this Wiki the focus lies on the Emotional responses as the keystone to experiencing In-Game Photography and the creation of an emotional experience as the purpose of artistic expression. In-game photographers share the same motivations as "real life" photographers, inclu...")
- 07:46, 16 August 2020 Abratox talk contribs moved page In-Game Photography Definition to In-Game Photography:In-Game Photography Definition
- 07:44, 16 August 2020 Abratox talk contribs moved page In-Game Photography to In-Game Photography Definition
- 07:43, 16 August 2020 Abratox talk contribs moved page Main Page to In-Game Photography2
- 07:43, 16 August 2020 Abratox talk contribs created page In-Game Photography (Created page with "== In-Game Photography == In-Game Photography is a form of art, which consists of photographing video game worlds. It differentiates from Screenshotting in being more rela...")
- 07:29, 16 August 2020 User account Abratox talk contribs was created
- 20:52, 15 August 2020 Marcus talk contribs created page MediaWiki:Timeless.css (Created page with "CSS placed here will affect users of the Timeless skin: @import url(https://tools-static.wmflabs.org/fontcdn/css?family=Merriweather); html { background: rgb(0,0,0) !imp...")
- 10:44, 15 August 2020 MediaWiki default talk contribs created page Main Page