In-Game Photography: Difference between revisions
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
In-game photographers share the same motivations as "real life" photographers, including a desire to capture [[Composition | visually interesting images]], [[Documentation| preserve memories]], and demonstrating [[How To:In-game Photography | technical expertise]]. | In-game photographers share the same motivations as "real life" photographers, including a desire to capture [[Composition | visually interesting images]], [[Documentation| preserve memories]], and demonstrating [[How To:In-game Photography | technical expertise]]. You find examples on the [[artists]] page. | ||
==Composition== | ==Composition== | ||
The [[composition]] of in-game-photos differentiates them from screenshots. Learn how to see the composition possibilities in-game, and how to analyze your photography. | The [[composition]] of in-game-photos differentiates them from screenshots. Learn how to see the composition possibilities in-game, and how to analyze your photography. | ||
Revision as of 08:28, 12 September 2020
In-Game Photography is a form of art, which consists of photographing video game worlds. It differentiates from Screenshotting in being more related to art and photography. In this Wiki the focus lies on the emotional responses as the keystone to experiencing In-Game Photography and the creation of an emotional experience as the purpose of artistic expression.
In-game photographers share the same motivations as "real life" photographers, including a desire to capture visually interesting images, preserve memories, and demonstrating technical expertise. You find examples on the artists page.
Composition
The composition of in-game-photos differentiates them from screenshots. Learn how to see the composition possibilities in-game, and how to analyze your photography.