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Combined display of all available logs of In-Game Photography. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
  • 16:49, 19 September 2020 Abratox talk contribs created page File:Far Cry Primal - Entrance to the ancient Cave - 10000BC.jpg (Following the rule of thirds, the focus is placed on the entrance to the cave, and the blue sky complements the warm tone of the torch and the cave itself with it's rough stone texture. Also there is a rule of subject position in the line of field, where these hanging branches create more plains of depth, so you have branches in the first plan, torch and pointy rock in the second and cave entrance and sky in the third.)
  • 16:49, 19 September 2020 Abratox talk contribs uploaded File:Far Cry Primal - Entrance to the ancient Cave - 10000BC.jpg (Following the rule of thirds, the focus is placed on the entrance to the cave, and the blue sky complements the warm tone of the torch and the cave itself with it's rough stone texture. Also there is a rule of subject position in the line of field, where these hanging branches create more plains of depth, so you have branches in the first plan, torch and pointy rock in the second and cave entrance and sky in the third.)