Balancing Elements
From In-Game Photography
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Abratox
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Example
File:Geometry of objects1.jpg
This spot stuck out to me, and the feeling of movement is a significant part of that. Rather than the hills and stone markers all being the same size, each is unique, with some larger than others. You can see the different markers placed closer to and farther from the horizon. The same can be said of the hills, each sloping and guiding the eye to move from one to the other, culminating in the larger mountain all the way in the back.
File:Geometry of objects2.jpg
Original Photo
File:Ship hangar 1.jpg
Original Photo
File:Ship hangar 2.jpg
Light penetrates the ship hangar in the left background, illuminating a stage and all the objects surrounding it. In the right foreground, the fighter jet sticks out a bit, partially obscured by the darker lighting. The contrast and asymmetry of the image is striking, portraying balance and imbalance simultaneously. Pretty neat!
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